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Objective markers are only useful when they make signposting where you’re supposed to go easy.Īs with any game like this, it’s all about the kit. If you know a level and can backtrack this isn’t a problem but if you don’t because it’s your first run there you end up lost and going around in circles. It points you in the general direction that you need to go but when you can’t go any further and you still have an arrow pointing, “that way,” it gets pretty frustrating. The problem is that these markers don’t take into account a zone that’s on multiple levels and doesn’t compensate for walls. Quest markers are lit up and you can highlight your objective and this should be enough. If I’m going to do something I just want to get on with it without messing about.Īnother point to make is that the map system can be pretty confusing.
#The ascent review how to
So before you even start, you’re having to figure out how to actually begin the quest, let alone what to do once you’ve acquired what you need. He doesn’t just give it to you as part of the dialogue and it doesn’t just drop to the ground for you to pick up. What isn’t straightforward is how you get his invention. An example of this sees you testing a device in the field for an inventor. The first thing I noticed was that some of these quests weren’t very clear. There are a couple of things to note about all this though. Apart from the main missions, there are a ton of sidequests to get involved in so you can expect plenty of bang for your buck. If you have time on your hands for an epic adventure this is a really good way of going. The Ascent is a very big game with lots to do. This isn’t a criticism of the game because it’s all coming down to hardware but it’s still your hard-earned cash your spending so it still makes sense to be aware. If you have a lesser system absolutely check the requirements before purchasing, I had to drop the graphic settings quite a bit to make it all feel smooth and silky. I was able to play without too many problems but I could feel that my rig wasn’t happy by the fact that it sounded like it was trying to take off.
#The ascent review pro
To give this pro a small con I have a computer that’s getting on a bit now but is still powerful enough to run with the pack. The cutscenes are mouthwateringly beautiful and everything draws you into the grimy, highly lethal world you’re playing in. You really feel like you are in a world where literally everything wants you dead. This doesn’t stop the art direction from getting sloppy though. This is effectively an ARPG so lots of isometric gunplay and running about. The first thing to note about The Ascent is the graphics. Sound like fun? We all feeling cheery? Good! Let’s get on with it. You can get lucky enough to complete your contract, you can die of old age before you get anywhere near, or you can get your fucking head blown off. Now you have one of three ultimate options.
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The only reason why you aren’t a slave is that you chose to go and work for one of the massive corporations that run the city. You will be taking the role of an Indent – short for indentured servant – which is basically about one step above a slave. So as I’ve just mentioned your life in The Ascent is not all roses. I’ve been doing my level-headed best not to get shot to bits and I think I’m just about ready to tell you how I got on. This is a game that embodies the phrase, “the only way is up,” perfectly.
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This brings me to the wonderfully cheerful world of The Ascent.
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As one of these is generally more acceptable than the other you’re starting on a fairly good footing. Either things get better (or at least fractionally less rubbish) or you die. There are literally only two ways you can go from that point. There’s something comforting about knowing that your life is utter crap right from the get go. This probably doesn’t say a lot for my personality, but I love dystopian settings in games.